Insert a new point and select a class name, ID, or value for the new point.
Each time that you insert a new point, a small list or a small text box will appear asking for the class name, ID, or value of the new point.
The text box will appear:
- after you finished inserting a new point with the digitizer, or
- after you finished inserting a new point with the mouse in Insert mode.
For more information on:
Class names, IDs, values, etc.
- For a map using a class domain: select an existing class name from the list. The class name that was selected last will be used as default for the next point.
To assign a new class name: select <new> from the list, then type the new class name, and, optionally, type a class code and choose a color for the new class.
A new class name will be automatically added to the class domain.
- For a map using an ID domain: type an ID for the single selected point in the text box.
When an ID is assigned that already exists in the map, a question is asked whether you wish to use the same ID again or not.
A new ID will be automatically added to the ID domain.
- For a map using a value domain: type a value. The value that was typed last will be used as default for the next point.
The value should fall inside the minimum and maximum value of the value domain used by the map.
- For a map using a Bool domain: every newly inserted point is set to True.
- For a map using a UniqueID domain, you can type a Name in the Attribute window. The Names will be available as a String column in the attribute table of the map. In the attribute table, the Name column can be easily converted to a regular Class or ID column through the Column Properties dialog box of the column by clicking the Create new domain from Strings button.
When you choose or type a '?' question mark, the point will not get a class name, ID, or value; it will have the undefined value.
Tips:
- Point codes are important when digitizing point data.
- Point codes are also important when digitizing label points that will be the names or IDs of future polygons.
- To Edit the names, values etc. of existing points, see Point editor : Edit.
See also:
Point editor : functionality
Point editor : toolbar
Point editor : menu commands
Point editor : Digitizer
Point editor : Insert mode
Point editor : Edit